Wednesday, 18 September 2013

Questionnaire Summary

 
The purpose of my questionnaires was to collect information about my target audiences so that I knew what to and what not to feature in my magazine so that my audiences would want to purchase my magazine and would be satisfied with the content throughout.
My research shows that pop is the most listened to genre of music, therefore I will base the of the house style of my magazine on the conventions of a stereotypical pop magazine.
My research also shows that twitter is the most commonly used social networking site therefore I will promote my magazine through the use of twitter, which will give me the confidence that most students will hear about the magazine.
Through more research the music artist which was disliked the most was Justin Bieber. Therefore I will not include any articles within the magazine on Justin bieber because it may lead to the majority of audiences not choosing my magazine because they do not enjoy the people featured within.
My research also shows that people would rather buy a fashion magazine than a music magazine and that they would rather spend money on clothes than on a video game, implying that the bulk of my target audience are into fashion. In order to keep my audiences happy I will include features of prizes which are to do with fashion. For example add a page within the magazine which tell you about the latest fashions or offer a clothes voucher with the purchase of the magazine.
Further research shows that my target audience enjoy watching films just as much as much as listening to music therefore I will include film reviews within my magazine so that the audience have information on the latest films as well as the latest music artists.
Through the results of what peoples favourite films are the two most popular films fall in to the genres horror and romcom. This allows me to have more of an understanding on what audiences enjoy and allows me to know what sort of film reviews to include and what films will interest the audience.
 
 
 

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